package com.lushu.events
{
import com.sfdk.graphics.engine.api.ILayerInformation;

import flash.events.Event;
	
	public class LayerEvent extends Event
	{
		public static var VISIBILITY_CHANGED : String = "VISIBILITY_CHANGED";

        private var _impactedLayer : ILayerInformation;

		public function LayerEvent(type : String, impactedLayer : ILayerInformation) : void
		{
			super(type);
			_impactedLayer = impactedLayer;
		}
		
		public function get layer() : ILayerInformation
		{
			return _impactedLayer;
		}	
	
	}
}